#include <ctx.h>
void
{
asm volatile (
"mov x3, sp\n"
"str x3, [x1, #0]\n"
"stp x29, x30, [x1, #8]\n"
"stp x19, x20, [x1, #24]\n"
"stp x21, x22, [x1, #40]\n"
"stp x23, x24, [x1, #56]\n"
"stp x25, x26, [x1, #72]\n"
"stp x27, x28, [x1, #88]\n"
"stp d8, d9, [x1, #104]\n"
"stp d10, d11, [x1, #120]\n"
"stp d12, d13, [x1, #136]\n"
"stp d14, d15, [x1, #152]\n"
);
asm volatile (
"ldr x3, [x0, #0]\n"
"mov sp, x3\n"
"ldp x29, x30, [x0, #8]\n"
"ldp x19, x20, [x0, #24]\n"
"ldp x21, x22, [x0, #40]\n"
"ldp x23, x24, [x0, #56]\n"
"ldp x25, x26, [x0, #72]\n"
"ldp x27, x28, [x0, #88]\n"
"ldp d8, d9, [x0, #104]\n"
"ldp d10, d11, [x0, #120]\n"
"ldp d12, d13, [x0, #136]\n"
"ldp d14, d15, [x0, #152]\n"
);
}