#include <ctx.h>
void
{
    
    asm volatile (
        
        "mov x3, sp\n"
        "str x3, [x1, #0]\n"
        
        "stp x29, x30, [x1, #8]\n"
        
        "stp x19, x20, [x1, #24]\n"
        "stp x21, x22, [x1, #40]\n"
        "stp x23, x24, [x1, #56]\n"
        "stp x25, x26, [x1, #72]\n"
        "stp x27, x28, [x1, #88]\n"
        
        "stp d8, d9, [x1, #104]\n"
        "stp d10, d11, [x1, #120]\n"
        "stp d12, d13, [x1, #136]\n"
        "stp d14, d15, [x1, #152]\n"
    );
    
    asm volatile (
        
        "ldr x3, [x0, #0]\n"
        "mov sp, x3\n"
        
        "ldp x29, x30, [x0, #8]\n"
        
        "ldp x19, x20, [x0, #24]\n"
        "ldp x21, x22, [x0, #40]\n"
        "ldp x23, x24, [x0, #56]\n"
        "ldp x25, x26, [x0, #72]\n"
        "ldp x27, x28, [x0, #88]\n"
        
        "ldp d8, d9, [x0, #104]\n"
        "ldp d10, d11, [x0, #120]\n"
        "ldp d12, d13, [x0, #136]\n"
        "ldp d14, d15, [x0, #152]\n"
    );
}